Current word count:
~168,000
Listening to: People talk
____
It's been three years
(November 5) since I began the Ark series. Typically I am long-winded, but to be
honest, I don't feel very reflective about it this three-year
milestone. Surprise!
I wanted to come to
this anniversary post contemplatively. I wanted to say something
meaningful and deep about how writing a novel changes
you. The fact that I'm writing a novel stopped being novel (see what
I did there?) after the first year, though. Once you write a
167,000-word-story that still isn't done, it
becomes so ingrained in the rhythm of your life that it ceases to be
fresh. I don't mean to say that I don't think my novel is
interesting—far from it; I am the story's biggest fan—only that I
want to be done with it. I want to begin pursuing publishing, attend
conferences, get an agent, and perhaps feel like I have more time to
work on my master's thesis (or play Team Fortress 2, y'know, whatevs). I want to see
the directions my life may veer off into once I reach this milestone.
I am seriously hoping that it is something more than selling a
thousand copies and getting a few pats on the back from family,
friends, and acquaintances who like to read. Too much time, too much
of myself, has been poured into this book for me
to aim at anything less than success, and I know myself well enough
to know that I'm not going to stop writing the story because my hopes
and dreams aren't realized. I don't expect to be the next New
York Times bestseller, but it would be nice to get some
recognition and compensation for the thousands upon thousands of
hours I've spent sitting in front of computers on account of these
imaginary people and their doings.
So instead of getting mushy on the internet about this being my baby's third year, I want to talk a little bit about tropes. “What is a trope?” you may be wondering. Well, it's kind of a subdivision of a genre. Whereas a genre will notify you as to what sorts of characters and events may occur in a given story (for example: romance, action, horror) tropes are what make up the genre. In a sports film about a team of misfits coming together, growing, and taking down the state champs, a trope would not be “sports movie,” but the misfits themselves.
So instead of getting mushy on the internet about this being my baby's third year, I want to talk a little bit about tropes. “What is a trope?” you may be wondering. Well, it's kind of a subdivision of a genre. Whereas a genre will notify you as to what sorts of characters and events may occur in a given story (for example: romance, action, horror) tropes are what make up the genre. In a sports film about a team of misfits coming together, growing, and taking down the state champs, a trope would not be “sports movie,” but the misfits themselves.
If it's still
nebulous, you could just follow this link.
Tvtropes.org is one
of my latest discoveries, and before I type another word, you should
know that it has the potential, like the Death Star, to destroy the pristine garden world that is your mind. I do not wish
to recount how many hours I have spent reading this site, lest I am
forced to seriously reevaluate my life; you have been
warned.
That said, the site
is a humorous, informative resource for those who craft stories, or
for those looking to gather useless facts which may at some point win them Jeopardy. As I've searched the site, I've been
able to track down a number of tropes that made their way into An Autumn Veil.
With the book nearing completion, I think it will be fun to list just
a few of the major tropes that come together.
Tru's personal struggles are rooted in the ruined relationship between herself and Deng. This is the most obvious trope, evident
from chapter one. The murder of her mentor at Deng's hands leads
Tru into a a dangerous juxtaposition between justice and revenge, where she
realizes that the only way to stop Deng is to beat him at his own
game by dancing along the outer ring of the Moral Event Horizon—even if it means trampling all over the Undying Loyalty of her best friend and the wisdom of her proverbial Obi-Wan.
There are, of
course, countless other tropes, as the novel contains dual plot
lines. Going too far into detail may blow too many whistles as to who
functions as what and what will happen, but here are a few of the
other tropes which are either tacitly present or will become more
apparent as the series progresses:
The "Cool Old Guy"
The "I Just Want to be Normal"
The "Battle in the Rain"
Anti-Hero and its sub-trope the Nominal Hero. There is also some tacit Mama Bear and some not-so-tacit God Save Us from the Queen.
The "Cool Old Guy"
The "I Just Want to be Normal"
The "Battle in the Rain"
Anti-Hero and its sub-trope the Nominal Hero. There is also some tacit Mama Bear and some not-so-tacit God Save Us from the Queen.
Many nascent writers
struggle with the notion of originality, believing that what they
write must be untainted by other authors, the movies, or whatever
else. This goal is of course unattainable. "There is nothing new under the sun," a wise man once wrote,
and, from a more contemporary voice,"There are no no ideas, only new ways of making them felt." Cultural Anthropology, particularly as it relates to stories, is a
fascinating field precisely because of the unspoken knowings of story
weavers and story readers. It was after learning that one of my
“original” plot points is thoroughly Lovecraftian that I realized that modern storytelling is
not so much the origination of novel concepts as it is the
rearranging of tropes with which most story interpreters are already
familiar—regardless of their cultural locus.
And as part one of the Ark series moves into its final chapters, I will continue to move toward that
crowning moment of awesome—and beyond.
If you've been with
me this long, you've got my love.
D
D
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